The field of game design and simulation brings worlds to life digitally by creating re-playable scenarios and combining creative, technical and artistic skills to produce interactive environments for players. Game designers support the creation of unique gaming environments that combine levels, characters, assets, props, and systems for a variety of platforms, including computer, console, mobile and wearable devices.
In the Game – Design and Simulation program, students learn how to take a game idea or simulation concept to create compelling experiences as they develop narratives, create and manage 2D and 3D digital assets, and apply the concepts of lighting, animation, cinematography, sound design, and rendering.
Students gain experience with design and simulation tools and techniques that utilize the latest generation of game engines and apply principles of game mechanics and dynamics. This experience can be applied to develop simulations for various industries, such as architecture, engineering, health care, manufacturing, and education and training.
What are the admission requirements for the Game – Design and Simulation program?
Game – Design and Simulation admission requirements
- Ontario Secondary School Diploma (OSSD) or equivalent, or mature student status
- Grade 12 English (C or U)
Mature students, non-secondary school applicants (19 years or older), and home school applicants may also be considered for admission. Eligibility may be met by applicants who have taken equivalent courses, upgrading, completed their GED, and equivalency testing. For complete details refer to: www.georgiancollege.ca/admissions/academic-regulations/
Applicants who have taken courses from a recognized and accredited post-secondary institution and/or have relevant life/learning experience may also be considered for admission; refer to the Credit for Prior Learning website for details:
What career paths can I take in game design and simulation?
Your Game – Design and Simulation diploma gives you many career opportunities
Graduates of this program can apply a variety of game design concepts to support the design and development of games. Graduates contribute to the overall game development process by supporting the creation of comprehensive game design documents, developing and executing iterative design procedures, and contributing to world-building and level design in a game or simulation. There is a strong demand for both video game and simulation world-building, and graduates can enter into a variety of different career opportunities within this field.
Flex MORE. Study Game – Design and Simulation part-time
Benefits of studying part-time:
- Register on a course-by-course basis, paying as you go
- MORE choices. We are always adding more flexible delivery programs and courses.
What you need to know:
- More information coming soon!
What courses are included in the Game – Design and Simulation diploma program?
23 Program Courses
2 Communications Courses
3 General Education Courses
Semester 1 courses are listed below. For a full list of courses in the program including course descriptions, view the Game – Design and Simulation program outline.
- GAME 1000 – Game Art
- GAME 1001 – Game Mechanics
- COMP 1115 – Game Programming
- MATH 1043 – Mathematics and Physics for Game Design
- GAME 1002 – Narrative Design and Digital Storytelling
- COMP 1116 – Visual Scripting in Unreal
- Select 1 course from the communications list during registration
Do you have questions about Game – Design and Simulation? Contact us!
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