Introduction to Graphics
GAME 1005
Course description
Introduction to Graphics focuses on the essential principles and techniques for creating visually stunning and immersive game environments. Students delve into the fundamentals of the graphics pipeline, including lighting, shading, and rendering, using industry-standard game design tools and programming languages. Students develop the skills necessary to craft high-quality game graphics and enhance their understanding of the graphical aspects of game development
Credits
3
Course Hours
42
Prerequisites
Post Secondary level COMP 1121 Game Programming 2 Minimum Grade of 50and Post Secondary level MATH 1053 Math for Games 2 Minimum Grade of 50
Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.
For more information, please contact Continuing Education