Game Programming 1

COMP 1115


Course description

Game programming is used to bring games to life by defining the interactions between game objects and transforming a canvas into a fully interactive world. Students apply the principles of modern programming languages to a game engine to create simple gameplay interactions

Credits

3

Course Hours

42

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education