Game Animation and Motion

GAME 2000


Course description

Animation and movement are used to enhance player engagement and the overall gameplay experience. Both aspects are essential, as the gamer can encounter realistic qualities in characters, such as personality and emotion. In this course, students learn the necessary practical skills and apply the principles, tools and techniques used to create effective and efficient animations for games.

Credits

3

Course Hours

42

Prerequisites

Post Secondary level GAME 1000 Game Art Minimum Grade of 50

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education