Game Programming 2

COMP 1117


Course description

Game Programming 2 continues to build on the fundamentals from Game Programming 1. Students apply the principles of programming to further enhance gameplay and create fun and effective interactions with players using a commercial game engine. Students expand their understanding of event-based interactions, camera controls, data persistence, and optimization.

Credits

3

Course Hours

42

Prerequisites

Post Secondary level COMP 1115 Game Programming 1 Minimum Grade of 50

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education